WebMar 9, 2024 · Hi guys, I am pretty new to the game and coding in JS so hoping someone can help. I have a script where I use grow to find out the % amount of growth running grow provides but this can take some time to run, particularly on higher level servers so I wondered if there was an alternative function that returns the same value without actually … WebRAM cost: 0 GB. Arguments: data (Object) – general data about the game you might want to autocomplete.; args (string[]) – current arguments.Minus run script.js
bitburner/bitburner.formulas.md at dev · …
WebFor example growPercent tells you by how much percent a call will let server money grow. growthAnalyze tells you how many threads are needed to get a certain growth factor. In the end you can get your desired calculations with both of them done. ns.formulas.hacking.growPercent(); ns.growthAnalyze(); WebJan 14, 2024 · Bitburner. Share an idea to optimize hacking code. As we know the script will keep all the memory it called even it is no longer used. So as for the template-hacking (I think it is good), those only called once GetServerMaxMoney () and GetServerMinSecurity () still take your valuable 200mb after it has done its job on each thread. fly on saf
r/Bitburner - Why is my hack, and grow script not fully …
WebAwesome, looks like you're on your way. Just a heads up, it looks like you're running a 10ms gap between operations and that's really small. If you start scaling that algorithm up you're going to end up with a lot of … Webgrow () Netscript Function. hostname ( string) – Hostname of the target server. Optional parameters for configuring function behavior. Properties: threads ( number) - Number of … WebDec 17, 2024 · Growing adds $+1/thread before multiplying, so if you want to calculate the actual amount of money you'll end up with, you need to calculate it something like this: const endMoney = (server.moneyAvailable + threads) * ns.formulas.hacking.growPercent … fly on screen green screenm